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Details using stencil and Smooth shift
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Modeller:
First we'll need an object to create the Nurnies on! Because I'm in a hurry
I'll just be making the nurnies on a simple object First of all make
sure the grid size reads 50 cm in the little window down the bottom left
of the screen.
THE
DISPLAY
Next
set the number of radial segments in the options panel to 6. Now select
the Disc tool and in the Face view while holding down the Ctrl key, drag
out a disc until the display down the bottom left reads 1.5M on the X
and Y axis. Doesn't have to be exact.
THE
DISC
Now extrude this disc out on the Z axis. Doesn't have to be too long so
let's say until the display reads 3.5M. Press Q to open the Surface
panel. Set the name to whatever you want. I used 'MainObject' because I
don't have a brilliant imagination Uncheck the Double sided option, and
set the smoothing value to 32. You should have something like this,
again doesn't have to be exact:
THE
MAIN OBJECT
Ok, now before we start on the nurnies we need to do one more thing. Select the
smooth shift tool and smooth shift the entire object by 7cm. This just
smooths the sharp edges of the object a bit. Cool huh? This bit is
important, align all polys after that. Modeller has a tendandacy to flip
some of the polys after the smooth shift.
THE
SMOOTH SHIFTED MAIN OBJECT
Ok, now switch to an empty layer and we'll start on the Micronurnies! Now
with the Main Object in the background layer, create these shapes (you
can create whatever shapes you want really) with the pen tool.
THE
NURNIES
Now extrude your nurnies up on the Y axis about 2M. so that they go over the
top of the Main Object like this. Open the surfaces panel again and set
the surface of your nurnies to something like, err...Nurnies?
THE
EXTRUDED NURNIES
Now switch layers by pressing the ' key. Drag the RMB around the top half of
the Main object to select the top polygons like this:
SELECTINGTHE TOP
POLYGONS
Now Press the Solid Drill button or press Shift C. Select the Stencil
button, and select the Nurnies surface in the drop down box. Press ok to
Stencil your nurnies onto the main object.
THE
STENCILED NURNIES
Now open the polygon statistics panel by pressing W or by going to the
Display tab and pressing the Statistic button. Select the Nurnies
surface at the bottom and press the + key by the 'With surface' text.
That should have selected all of the nurnies you stencilled on like this
:
SELECTING THE
STENCILED NURNIES
Now press the smooth shift button again. Smooth shift the selected polys by
2cm. Now select all the polys with the Nurnies surface, same way as you
did before. And smooth shift them again at 2cm. Align the polys to
finish and you should now have your final nurnied object
FINALE!
Hope that was of some help to you! Happy nurnying!
Ed Giddings
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